Graphics & Multimedia Technology
Graphics and multimedia technology includes interactive, computer-based applications that allow people to communicate ideas and information in a compelling manner through the use of powerful computer-based applications. Applications of graphics and multimedia technology can be seen in the print and digital media, Graphic illustrations, 2D and 3D design and animation.
What you stand to gain from studying with us
Wide range of Career Opportunities
SQI does not just train, we consult and develop enterprise applications for various businesses and organizations. This relationship with mostly top companies has created lots of readily available opportunities for our students. The experience of most of these companies with our past students also make them want more; we have never met their demands. Make it easy for us.
Opportunity for Internship Positions
You get the opportunity to serve with our top clients. You acquire real-life experience while you bless them with your latest skillset.
A broad network with professionals
Get access to top and highly revered developer networks with lots of opportunities.
How relevant is Graphics & Multimedia Technology in the labour market?
Employment in media and communication occupations is projected to grow 4 percent from 2019 to 2029, about as fast as the average for all occupations, and will result in about 46,200 new jobs. Demand for media and communication occupations is expected to arise from the need to create, edit, translate, and disseminate information through a variety of different platforms.
The median annual wage for media and communication occupations (such as announcers, interpreters and translators, and technical writers) was $59,230 in May 2019, which was higher than the median annual wage for all occupations of $39,810.
Media and communication equipment workers (such as broadcast and sound engineering technicians, film and video editors, and photographers) had a median annual wage of $48,270 in May 2019, higher than the median annual wage for all occupations in the economy.– Bureau of Labor Statistics
Wages & Job Trends
A Multimedia Artist or Animator will normally receive average salaries somewhere between 48000 and 75,270 (about 17,616,000.00 and 28,941,315.00 Nigerian Naira), annually and 36.19 USD per hour based on education and experience. Artists and Animators enjoy the benefit of working in offices and from home.
Skills You Will Learn
Students in the graphics and multimedia department get the opportunity to learn:
- The technical and artistic tools they need to master graphics design, UI/UX design, CMS, with the use of tools like Adobe Photoshop, Adobe Illustrator, Corel Draw & Figma.
- The essentials required for digital video production.
- The essentials required for master 2D and 3D animation and visual effects for film, video, and content creation.
- The essentials of preparing a template for an animated movie or sequence.
- Software programs like Adobe Photoshop and Adobe After Effects in order to create their own original productions.
- Screenwriting, Storyboard, and Character Design.
Upon completing the foundations for the creation of their movie, students will focus on the next stage of the process using software that includes:
- Maya, Mudbox, and ZBrush. (Please note that our software may change as new methods for animation evolve and we continue to use industry-standard products). For instance, ZBrush and Mudbox are now used extensively in both movie and video game production. In addition, students will study subjects that include Drawing and Anatomy, Acting for Animation, Lighting, Materials, Textures, Animation, Rendering, Editing, and 3D Modeling and Sculpture.
As the year progresses students begin developing a final project that showcases a primary area of interest, be it modelling, animation VFX, or a combination thereof.
Students are introduced to motion capture as part of the animation pipeline while also refining concepts learned in the Compositing I class. Visual effects are an essential part of the movie industry and are used for integrating computer-generated characters and particle systems, such as fluids and explosions into live-action shots.
All of the major aspects of VFX are included in our one-year conservatory program, including the software programs Nuke, Maya, and Motion Builder. In addition, students will cover such subjects as Motion Capture, Green Screen, Compositing, Dynamics, Advanced CG Lighting, Scripting, Compositing, and Motion Tracking. Adequate time is made available for students to finish final projects and demonstrate a mastery of their particular area of interest.
Career Options in Software Engineering
After the program, students in the graphics and multimedia department amongst many things may choose to become: Graphic designers, Brand Identity designers, UI/UX Designers, Web Designers, Multimedia Artist, Independent Animators or to pursue a career in the film, gaming, interactivity, or commercial industries.
Who Can Apply?
- Secondary School graduates
- Tech enthusiasts
- Creative Individual
- Video Game Journalists
- Intending VFX Artist and Film/Video Editors
- Aspiring animators